Hi,
I am Ahmet Yunus
Jr. Game Developer

About

I am Ahmet Yunus

a computer engineering student and game developer specializing in Unity and C#. I focus on building gameplay mechanics and technical systems for various projects. Additionally, I create content regarding game design and development processes to share my insights. I enjoy both the technical implementation and the creative analysis of games.

Skills

Unity Logo Unity
C# Logo C#

Projects

Sixth Chamber is a Russian roulette-themed card game where the player uses their cards and weapon strategically to defeat the opponent and aim for the highest score.

Maze Slide is an engaging mobile puzzle game where players navigate complex mazes using unique ball types and strategic power-ups to find the path to the exit.

Blocktopia is a vibrant and humorous clicker city-builder game. Gather resources, build your town, and defend it against nightly raids! In this chaotic world where justice prevails, survive and dive into a fun city-building experience!

Kiki is a single player story driven action adventure game with survival elements where you will control Kiki as she goes into a journey to save her village from years of curse in a fantastic world.

CherryChasers is an online party game with 5 maps, each featuring unique mechanics. This game offers exciting, fast-paced action as players compete using different characters, with the mechanics of each map creating new challenges.

GDG On Campus Doğuş University

This website is the official page of GDG On Campus Doğuş University, a community that brings together students interested in game development. It serves as a platform for sharing knowledge, resources, and organizing events to foster learning and collaboration.

Experience

UDO

Intern Game Developer
  • Developed games in Unity and C# with a focus on optimization.
  • Gained hands-on experience with game design fundamentals such as game loops, level balancing, and player retention strategies.
  • Managed project workflow using Trello and collaborated in a team environment using Git for version control.

Genarion

Intern Unity Developer
  • Creating Unity DB infrastructure and environment designed by the project team meant to serve the LLM based NPC speech-engine.
  • Creating game environment, assets, and mechanics designed by the project team.

Türkiye Girişimcilik Vakfı

Talen Intern
  • Managed a community of over 2,000 members.
  • Organized and executed events that fostered collaboration and engagement.
  • Led strategic planning for community growth and development.

Stak Games

Jr. Game Developer
  • Core gameplay mechanics design and development for various games.
  • Building player-map interaction systems across multiple games.
  • Implementing player-UI interaction systems in different game projects.

Undoco Games

Jr. Game Developer & Project Manager
  • Project planning and execution using Trello, Figma, and Notion.
  • Development of player-map interaction systems for various maps and characters for multiplayer games.
  • Undoco Games redeemed worthy for BUG-Lab Tekmer Pre-incubation program.

Education

Doğuş University

Bachelor's Degree in Computer Engineering

VSB-TUO

Erasmus

Contact